Burglin’ Gnomes supports up to 6 players in one co-op group. That means you can play alone, or you can invade houses with up to 5 friends.
This matters because Burglin’ Gnomes is not just a normal solo stealth game. It is built around small gnomes breaking into human houses, stealing items, completing tasks for the High-Gnome, avoiding danger, crafting equipment, and upgrading your home base. The more players you bring, the more chaotic the game becomes — but also the more teamwork you need.
This guide explains how many players Burglin’ Gnomes supports, whether you can play solo, what group size feels best, how co-op works, and how to survive with your gnome crew.
Burglin’ Gnomes supports up to 6 players total.
That means:
1 player: solo play
2 players: duo co-op
3–4 players: balanced co-op
5–6 players: full chaos mode

Burglin’ Gnomes is an online co-op action-adventure game where you play as tiny gnomes breaking into human houses. Your job is not just to steal random objects. You also need to complete tasks for the High-Gnome, collect useful items, survive the humans, and bring your loot back so you can craft equipment and upgrade your home.
The basic gameplay loop is:
Enter a human house as a tiny gnome.
Search rooms for items, tools, and valuable objects.
Complete tasks assigned by the High-Gnome.
Avoid humans, pets, traps, and other dangers.
Rescue teammates if they get caught.
Escape with your stolen haul.
Use collected materials to craft gear and upgrade your base.
It is funny, chaotic, and dangerous at the same time. The game looks silly because you are a tiny gnome causing trouble, but once the homeowner starts chasing you, it quickly becomes a survival co-op game.

Yes, Burglin’ Gnomes supports single-player.
You can play alone, explore the house, steal items, complete tasks, and try to survive by yourself. Solo play is useful if you want to learn the map, understand how items work, and practice movement before joining friends.
However, solo play is also harder in some ways. If you get caught, there may be no teammate nearby to save you. If you need to carry multiple items, finish tasks, and distract enemies at the same time, everything takes longer.
Solo is good for learning.
Co-op is better for chaos.
Yes. Burglin’ Gnomes is clearly designed to shine in co-op.
With friends, you can split jobs, distract humans, carry more loot, rescue each other, and finish tasks faster. A full group also makes the game much funnier because everyone is doing something stupid at the same time.
A normal Burglin’ Gnomes round can quickly turn into this:
One gnome is stealing from the bathroom.
One gnome is dragging a heavy object across the floor.
One gnome is being chased by the homeowner.
One gnome is stuck somewhere and screaming for help.
One gnome is trying to complete the actual task.
One gnome is doing absolutely nothing useful but somehow making everything worse.
That is the real fun of the game.
Although the maximum player count is 6, each group size feels different.
Solo play is quiet and slower. You can learn the house layout, item value, movement, hiding spots, and basic danger patterns.
Best for:
learning controls
testing mechanics
understanding tasks
practicing stealth
playing when friends are offline
Not best for:
fast loot runs
chaotic fun
rescue-heavy gameplay
high-risk objectives
Duo is a good starting point for new players. You have one teammate to help, but the game does not become too messy.
One player can loot while the other watches for danger. If someone gets caught, the other player has a chance to rescue them.
Best for:
new players
careful stealth
learning teamwork
small friend groups
Three or four players is probably the most balanced group size.
There are enough gnomes to split tasks, carry items, distract humans, and save each other, but not so many that everyone gets in each other’s way.
A good 4-player setup looks like this:
1 scout
1 task runner
1 loot carrier
1 decoy or rescue player
This group size gives you teamwork without total chaos.
A full 6-player group is the funniest way to play Burglin’ Gnomes, but it is also the hardest to control.
With six gnomes running around, the house becomes loud, messy, and unpredictable. Someone will probably get caught. Someone will probably steal the wrong item. Someone will probably forget the task. Someone will probably cause the homeowner to chase the whole team.
Best for:
funny sessions
streamers
party groups
chaotic co-op fans
players who enjoy Lethal Company / R.E.P.O.-style moments
Not best for:
serious stealth
clean task completion
quiet gameplay
players who hate confusion
If you are playing with 5 or 6 gnomes, communication matters a lot.
In Burglin’ Gnomes, the group enters a house together and works toward tasks while collecting useful loot. The High-Gnome gives you objectives, and your team needs to complete enough of them to stay on his good side.
You are not only stealing for fun. You are stealing with a goal.
During a run, your group should focus on three things:
Complete required tasks.
Bring back useful items.
Keep enough gnomes alive to escape.
If everyone only steals random things and ignores the tasks, your run can fail. If everyone only focuses on tasks and ignores danger, your team can get wiped. The best teams do both.
If you are playing with a full group, do not let everyone run around randomly. A little planning makes the game much easier.
The scout enters first, checks the area, watches for the human, and finds safe paths.
The scout should not carry the heaviest loot. Their job is to keep the team informed.
Good scout calls:
“Human is upstairs.”
“Kitchen is clear.”
“Cat near the hallway.”
“Bathroom has task item.”
“Don’t come in, he’s coming back.”
The task runner focuses on High-Gnome objectives.
This player should not get distracted by every shiny object. If the task says to steal a specific item, break something, or interact with something, the task runner makes sure it gets done.
Without a task runner, full groups often fail because everyone is busy being funny.
The loot carrier focuses on collecting useful items and getting them back safely.
This player should understand what is worth carrying and what is not. Some items may be funny, but not useful enough to risk the whole run.
The decoy distracts humans and pulls danger away from the team.
This is one of the funniest roles, but also one of the riskiest. A good decoy can save the whole run. A bad decoy can lead the human directly to the rest of the group.
The rescue gnome watches for captured teammates.
If someone gets locked away, trapped, frozen, cooked, or taken out of action, this player tries to bring them back. In a full group, this role is very useful because someone will almost always get into trouble.

The sixth player fills whatever role is missing.
They help carry, distract, rescue, or finish tasks depending on the situation. This is the best role for a friend who is still learning the game.
If your team is new, do not start by trying to steal everything. Start by learning how to survive.
A safe beginner strategy looks like this:
Enter the house slowly.
Identify where the human is.
Find the first task item.
Move in pairs, not alone.
Do not carry heavy objects through dangerous areas too early.
Keep one player near the escape route.
Leave before the whole team gets wiped.
The biggest beginner mistake is greed. Players see a room full of items and forget that the human can return at any time.
A bigger team does not automatically mean an easier run. More players means more noise, more mistakes, and more chances for someone to trigger danger.
Use these tips:
If six gnomes rush into one room, the team can get trapped together. Split into smaller groups.
Before stealing something heavy or risky, know how to get out.
Do not just scream. Say where the danger is.
Bad callout:
“He’s here!”
Better callout:
“Human entering kitchen from hallway.”
Trying to save one gnome can get three more gnomes killed. Wait for the right moment.
The game is funny, but the High-Gnome still expects results. Get required objectives done first, then cause extra chaos.
Burglin’ Gnomes is best with friends, but online co-op means multiplayer sessions are part of the experience.
If you play with random players, expect less coordination. Some players will focus on tasks. Some will steal everything. Some will immediately annoy the human and die.
For random lobbies, the best approach is:
follow the group at first
help with obvious tasks
do not steal important items from teammates
rescue players when safe
use simple communication
avoid triggering danger on purpose unless the group is clearly joking around
The exact lobby flow may depend on the current build, but the general process should be simple:
Launch Burglin’ Gnomes on Steam.
Start or join a co-op session.
Invite friends through the in-game lobby or Steam friends system.
Wait for everyone to load in.
Choose when to start the run.
Enter the house together.
Complete tasks and escape with loot.
If your friends cannot join, check that everyone is on the same game version and platform. Restarting Steam and the game can also help with lobby issues.
Because Burglin’ Gnomes is an online co-op game, connection problems can happen. If your friends cannot join, the lobby does not appear, or someone keeps disconnecting, try these fixes first.
If your group has high ping, unstable routing, lobby connection problems, or random disconnects, use LagoFast before launching Burglin’ Gnomes. LagoFast can help stabilize online co-op connections by optimizing the route between your PC and the game server.
Simple steps:
Open LagoFast.
Search for Burglin’ Gnomes.

Choose the recommended route.

Click Boost.

Launch the game and invite your friends again.
This is especially useful if your friends are in different regions or if the lobby keeps failing even when Steam is working normally.
Close Burglin’ Gnomes completely, restart Steam, then launch the game again. Make sure all players do the same.
Everyone should be using the same version of the game. If one player has an update pending, they may not be able to join.
If one player cannot host properly, let another friend create the lobby. Sometimes the issue is related to the host’s network.
If the game cannot connect online, your firewall may be blocking it. Allow Burglin’ Gnomes through Windows Firewall and try again.
Yes, Burglin’ Gnomes has a similar kind of co-op chaos.
Like Lethal Company or R.E.P.O., the fun comes from entering a dangerous location with friends, trying to complete objectives, collecting items, and watching the plan collapse in funny ways.
The difference is the theme. Instead of space workers or item-hauling horror, you are tiny gnomes breaking into houses and annoying humans.
If you like:
Lethal Company
R.E.P.O.
Content Warning
Untitled Goose Game
chaotic co-op horror
physics-based stealing games
then Burglin’ Gnomes is probably worth trying.

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