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Parry Anything

Autor:SarfflowLast updated:22/10/2025 19:54:2911.3K7KB

WUCHANG: Fallen Feathers Parry Anything-1-lagofast mod master

Mod Introduction

Parry any attack with precise timing.
# ParryAnything Mod | Anti-everything module

## English

### Description
ParryAnything is a gameplay mod for "Wuchang: Fallen Feathers" that allows you to parry any enemy attack with precise timing, similar to "Sekiro: Shadows Die Twice". Successfully parrying an attack will grant damage immunity and stun the attacker if possible.

### Features
- **Universal Parrying**: Parry any enemy attack with the parry animation
- **Damage Immunity**: Successful parries grant complete damage immunity for that attack
- **Enemy Stun**: Successfully parried enemies will be stunned briefly
- **Timing-Based**: Requires precise timing within a 0.2-second window (configurable in main.lua)
- **Anti-Spam System**: Rapid pressing detection prevents button mashing (blocks after 2 rapid presses)
- **Multi-Hit Protection**: For multi-hit attacks, only the first hit requires precise timing - subsequent hits can be parried with rapid pressing during immunity period
- **Feather-Adding**: Successful parry will grant player a feather, just like "Steel Resolve" effect.

### Issues
- For the "feather-adding upon parry" feature to work, you must acquire "Binding Time" skill. Equipping short sword is not mandatory though.
- Feature would be added regardless of the player's demon level or "Steel Resolve" skill.


### Installation
1. **Download and install UE4SS** (latest version required)
- Get UE4SS from: https://github.com/UE4SS-RE/RE-UE4SS/releases/tag/experimental-latest
- Extract to:

[Game Install Directory]/Project_Plague/Binaries/Win64/

2. **Install the mod**
- Place the `ParryAnything` folder in:

[Game Install Directory]/Project_Plague/Binaries/Win64/ue4ss/Mods/
```

### Usage
- **Single Hit Attacks**: Perform the parry animation just before an enemy attack hits (0.2-second timing window)
- **Multi-Hit Attacks**: Precisely parry the first hit, then rapidly press parry during the immunity period to handle subsequent hits
- Anti-spam: Rapid pressing (more than 2 times within 0.5 seconds) will cause subsequent parries to fail
- Successful parries reset the anti-spam counter

---

# # Chinese

Function Introduction
Bounce Everything is a gameplay mod in Late Ming Dynasty, which allows you to bounce back any enemy attack with the same accuracy as Only Wolf: Shadows Die Twice. Successful counter-bounce will gain damage immunity and make the attacker fall into a hard straight.

# # # Main Features
-* * Everything Rebounds * *: Use the rebound action to rebound any enemy attack
-* * Damage Immunity * *: Successful counterattack can be completely immune to the damage of this attack
-* * Enemy Hard Straight * *: The enemy who is successfully rebounded will briefly fall into a hard straight state
-* * Timing * *: Need to complete the rebound within a precise window of 0.2 seconds (configurable in main.lua)
-* * Anti-double-click system * *: Quick double-click detection to prevent mindless double-click (double-click more than 2 times, the subsequent bounce will be invalid)
-* * Continuous bomb protection * *: For multi-stage attacks, you only need to block the first attack accurately, and then quickly press it again during the immune period to bounce back
-* * Increase beard feathers * *: Successful rebound can increase the player's beard feathers, similar to the skill effect of "Strong Feather"

# # # Known Issues
-Bullet counter to gain beard feather feature now requires learning to defend the enemy skill to take effect
-When bouncing back, you will forcibly obtain beard feathers regardless of the demon level and strong feather skills

# # # Installation method
1. * * Download and install UE4SS * * (Latest version required)
-Get UE4SS from here: https://github.com/UE4SS-RE/RE-UE4SS/releases/tag/experimental-latest
-Extract to directory:

[Game installation directory]/Project _ Plague/Binaries/Win64/

2. * * Installation module * *
-Place ` ParryAnything ` folder to:

[Game installation directory]/Project _ Plague/Binaries/Win64/ue4ss/Mods/
```

How to Use
-* * Single-stage attack * *: Perform a rebound action before the enemy's attack is about to hit (0.2-second timing window)
-* * Multi-stage attack * *: Accurately bounce the first attack, and then quickly press the bounce button to deal with the subsequent attack during the immunity period
-Anti-double-click: For a single attack, quick double-click (more than 2 times in 0.5 seconds) will be invalid and subsequent rebounds will be invalid
-Successful rebound will reset anti-double press counter

# # # Thanks
Thanks to UE4SS for the module framework support.
This tool is provided by the third party [bufftool]Attention icon

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