Keeps the character visible when getting too close with the photo mode.
About:This mod makes it so it is possible to un-hide the player character and other NPCs when you get too close to them with the photo mode camera.
This mod uses keybinds to trigger the un-hide, but the action is bound to the photo mode movement keys (WASD / Left Thumbstick) so that you don't need to think about it when you move the camera around. If you change your keybinds, the mod should follow these changed keybinds automatically.
Now has NPC support! Not all NPCs are supported, but I tried to get support for all the main ones! If someone is missing and you want them added, please make a post to let me know.
Since loading the NPCs is more expensive, this is only done once. The action that NPC loading is bound to is the open photomode keybind. If you open photo mode through the menu, NPCs will not get loaded into the mod, so use the keybind instead.
When changing the FOV, the character may disappear. Just move the camera slightly and the character will get un-hidden.
Installation:To install the mod, extract the zip, navigate to the game files, and place the following files in the "StellarBlade/SB/Content/Paks/LogicMods" folder:
- Photo_Mode_Dont_Hide_Character_Model_P.pak
- Photo_Mode_Dont_Hide_Character_Model_P.ucas
- Photo_Mode_Dont_Hide_Character_Model_P.utoc
If you do not have the "LogicMods" folder, make it yourself.
They MUST be in the "LogicMods" folder. Do NOT use the "~mods" folder or anything else, it will not work.
Do not rename the files.
Requirements:This mod depends on a custom build of
UE4SSfor Stellar Blade. This is a special mod loader for Unreal Engine games.
Download the latest release's zip file at this link:
https://github.com/Chrisr0/RE-UE4SS/releasesTo install UE4SS, extract the zip, navigate to the game files, and copy ALL of its contents to the "StellarBlade/SB/Binaries/Win64" folder.
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