Vendors have more credits and sell additional ammo and resources.
What does this do?This is part of a collection of modular quality-of-life and gameplay tweaks.
Here you will currently find:
Richer GalaxyVendors will have 2–4x the credits, varying slightly by social class.
Ship vendors have 2.5x as many credits.
Big city vendors will also have 2 to 5 times as many basic resources for sale.
Most vendors will carry 3–5 times the usual amount of ammo.
Certain containers will no longer be empty 75% of the time (hopefully fewer master locks with nothing inside).
> Other Mods & Components <
: Legendary Drip
Add rarity scaling to clothing.
: Outpost Vendors在您的哨站建造商人售货亭。
: Power CuttersAdds damage and rarity scaling to cutters.
: Rested XPIncreases bonus rest experience.
: **No Skill Challenges**Remove the challenges required for each skill rank.
: Clutter BegoneStop picking up useless junk.
: More is MorePerk buffs for quality of life.
: NG+ AlternativeSpoilers...
> Installation <Extract in the usual way to the Data folder in your installation path.
Then go to: \Documents\My Games\Starfield\
Open or create: StarfieldCustom.ini
And add the following lines:
[General]
xatmosPerkUpVendors.esp
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
Change the TestFile # to one not in use (1-10).
Land on Venus and sleep for 2 days and 1 hour to ensure vendors reset.
If the above doesn't work, throw your PC out the window.