Added two new glow materials & one translucent material into DS3 and Bloodborne Material Pack
-- English --
This mod added two new glow materials & one translucent material into mtd/allmaterialbnd.mtdbnd.dcx which is included
DS3 and Bloodborne Material Pack.
So if you could please endorse Forsakensilver's material MOD first before you download this pack, thanks. =D
And this material pack will be used at my MOD project for some purposes.
For MOD creator:
- The two new glow materials are all modified from c5021_em.mtd
- All texture paths are clean now, so no need to assign every texture for each different type in FLVER
- glow_lower_scale.mtd:With lower glow scale but Albedo Map still not support transparent texture
- glow_blend.mtd:The glow scale is same as c5021_em.mtd but Albedo Map support transparent texture
2.0:
Add NEW material "translucent.mtd" : To support enfeebled skin transparent !! ( modified from c7409_eyeshadow.mtd )
This material also support the bloody effect.
2.1:
Added new materials for the new outfits that aren't in the materials file my modded.
Thanks for OdiumDivinum, this update work belong to him. =D--Chinese-
This MOD is released by adding two new luminescent materials to the Forgotten Silver Spirit
In the material package of Bloodborne and Black Soul 3And will be used in my possible future MOD projects.
The way to add new materials can only be published in the form of packaged mtd/allmaterialbnd.mtdbnd.dcx.
So before downloading, please give the material package "Support Endorse" released by Forgotten Silver Spirit. =D
To MOD creators:
- Two new luminescent materials are added, which are modified based on c5021 _ em.mtd
- Map path description for cleared materials, which can be overridden on FLVER without specifying a map for each map type
- Glow _ lower _ scale.mtd: Less luminous than the original, but still does not support transparent mapping
- Glow _ blend.mtd: Original glow level, but supports transparent mapping
2.0:
Add new shader "translucent.mtd": Translucent effect is supported!! (modified based on c7409 _ eyeshadow.mtd)
The material also supports the effect of staining blood.
2.1:
Fixed to game version 1.06, adding missing shader
Thanks OdiumDivinumThis update was done by him. =D
--Japanese--
The material library used by this MOD is
In the library for Dark Sole 3 released by Amnesiac Silver
It is the addition of two fluorescent effect materials.
I would like to express my gratitude to Mr. Amnesiac Silver.
https://www.nexusmods.com/sekiro/mods/197To MOD Developers
- The two added materials are based on c5021 _ em.mtd
- Default texture path cleared
- Glow _ lower _ scale.mtd: Transparent textures with reduced brightness than the original version are not available
- Glow _ blend.mtd: brightness transparent texture similar to the original version available
2.0:
One material added "translucent.mtd": Support translucent effect!!
Supports the effect of blood.
2.1:
Fixed in ver1.06 (thanks OdiumDivinum )