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Community ScriptHookRDR2 .NET

Autor:SaltyqLast updated:20/03/2023 07:33:33313.1K40.2MB

Red Dead Redemption 2 Community ScriptHookRDR2 .NET-1-lagofast mod master

Mod Introduction

This is an ASI plugin for Red Dead Redemption 2, ported from ScriptHookVDotNet, based on the C++ ScriptHook by Alexander Blade, which allows running scripts written in any .NET language in-game.THIS PROJECT IS NO LONGER IN DEVELOPMENT AND

THERE IS AN IMPROVED, UPDATED FORK OF THIS PROJECT HERE - A HUGE THANK YOU TO THEM!

This is an ASI plugin for Red Dead Redemption 2, ported from ScriptHookVDotNet, based on the C++ ScriptHook by Alexander Blade, which allows running scripts written in any .NET language in-game.


Join the official Red Dead Redemption 2 Modding Discord for the latest information about Red Dead Redemption 2 PC mods



USE:
Copy ScriptHookRDRDotNet.asi, ScriptHookRDRNetAPI.dll, AND ScriptHookRDRDotNet.ini to your RDR2 Install folder.
Install scripts to /scripts/ folder inside root folder


Requirements
C++ ScriptHookRDR2 by Alexander Blade
.NET Framework v4.6 or above
Visual C++ Redistributable for Visual Studio 2019 x64



For Developers:
Create .NET Framework project ≥ 4.6
Add Reference to ScriptHookRDRNetAPI.dll
use RDR2 namespace
**See ExampleScript.cs**


Contributing
The source for this project is on Github here

You'll need Visual Studio 2017 or higher to open the project file and the Script Hook RDR2 SDK extracted into "/sdk".
Additionally, create an environment variable called RDR2DN_VERSION and set it to the version you are attempting to build.
Any contributions to the project are welcomed, it's recommended to use GitHub pull requests.




Credits
Crosire (ScriptHookVDotNet)
Jedijosh920 - lots of help <3
Mooshe - RDR3CrashDiagnostics program
This tool is provided by the third party [bufftool]Attention icon

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