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Mod Configuration Menu (MCM)

Autor:AragasLast updated:28/11/2025 02:15:504.2M1.1MB

Mount&BladeII:Bannerlord Mod Configuration Menu (MCM)-1-lagofast mod master
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Mount&BladeII:Bannerlord Mod Configuration Menu (MCM)-1-lagofast mod master
Mount&BladeII:Bannerlord Mod Configuration Menu (MCM)-2-lagofast mod master
Mount&BladeII:Bannerlord Mod Configuration Menu (MCM)-3-lagofast mod master
Mount&BladeII:Bannerlord Mod Configuration Menu (MCM)-4-lagofast mod master
Mount&BladeII:Bannerlord Mod Configuration Menu (MCM)-5-lagofast mod master
Mount&BladeII:Bannerlord Mod Configuration Menu (MCM)-6-lagofast mod master
Mount&BladeII:Bannerlord Mod Configuration Menu (MCM)-7-lagofast mod master
Mount&BladeII:Bannerlord Mod Configuration Menu (MCM)-8-lagofast mod master

Pre-dependencies

Mod Introduction

MCM is a Mod Options screen library designed to let modders use its API for defining the options.<div class="container mod_description_container condensed"> <div align="center"><br/><div class="img-wrapper"> <img src="https://raw.githubusercontent.com/Aragas/Bannerlord.MBOptionScreen/refs/heads/dev/resources/mcm-transparent.png"/> </div><br/><a href="https://crowdin.com/project/mod-configuration-menu" rel="nofollow"><div class="img-wrapper"> <img src="https://badges.crowdin.net/mod-configuration-menu/localized.svg"/> </div></a><br/><a href="https://www.nuget.org/packages/Bannerlord.MCM" rel="nofollow"><div class="img-wrapper"> <img src="https://img.shields.io/nuget/v/Bannerlord.MCM.svg?label=NuGet%20Bannerlord.MCM&amp;colorB=blue"/> </div></a><br/><a href="https://steamcommunity.com/sharedfiles/filedetails/?id=2859238197" rel="nofollow"><div class="img-wrapper"> <img src="https://img.shields.io/badge/Steam-Mod%20Configuration%20Menu-blue.svg"/> </div></a><a href="https://steamcommunity.com/sharedfiles/filedetails/?id=2859238197" rel="nofollow"><div class="img-wrapper"> <img src="https://img.shields.io/steam/downloads/2859238197?label=Downloads&amp;color=blue"/> </div></a><a href="https://steamcommunity.com/sharedfiles/filedetails/?id=2859238197" rel="nofollow"><div class="img-wrapper"> <img src="https://img.shields.io/steam/views/2859238197?label=Views&amp;color=blue"/> </div></a><a href="https://steamcommunity.com/sharedfiles/filedetails/?id=2859238197" rel="nofollow"><div class="img-wrapper"> <img src="https://img.shields.io/steam/subscriptions/2859238197?label=Subscriptions&amp;color=blue"/> </div></a><a href="https://steamcommunity.com/sharedfiles/filedetails/?id=2859238197" rel="nofollow"><div class="img-wrapper"> <img src="https://img.shields.io/steam/favorites/2859238197?label=Favorites&amp;color=blue"/> </div></a></div><br/><br/>AKA MBOptionScreen Standalone.<br/>Previously, a fork of <a href="https://github.com/mipen/ModLib" rel="nofollow">ModLib</a> that was de-forked. <br/>Sources available at <a href="https://github.com/Aragas/Bannerlord.MBOptionScreen" rel="nofollow">GitHub</a>!<br/>Credits to <a href="https://www.nexusmods.com/users/79933" rel="nofollow">Drogean</a> for the MCM Logos! <br/><br/>MCM is a Mod Options screen library designed to let modders use its API for defining the options.<br/><br/>MCM supports three setting types - Global, PerCampaign and PerSave. Global are shared across characters and saves, PerCampaign are persistent within a single campaign, PerSave are stored within the save file!<br/><br/>It provides 5 types of options:<br/><ul class="disc"><li> Bool</li><li> Int Slider / Textbox</li><li> Float Slider / Textbox </li><li> Textbox</li><li> Dropdown </li><li> Button <br/></li></ul><br/>The settings can be defined at compile time by using the Attribute API and at runtime by using the Fluent Builder.<br/><br/>MCM uses the following 3 framework level libraries:<br/><ul class="disc"><li> <strong>Harmony</strong> is used to have a single 0Harmony.dll across the game.</li><li> <strong>ButterLib</strong> is a general modding library that eases mod development.</li><li> <strong>UIExtenderEx</strong>is an general UI manipulation library.<br/></li></ul><br/>See the <a href="https://mcm.bannerlord.aragas.org/articles/index.html" rel="nofollow">Docs</a> for more details!<br/><br/><font size="5">Installation</font><br/><font size="4">Players</font><br/>Requires <strong>Bannerlord.Harmony</strong>, <strong>Bannerlord.UIExtenderEx</strong>, <strong>Bannerlord.ButterLib</strong>.<br/><font size="4">Developers</font><br/>Add this to your <strong>.csproj</strong>. Please not that <strong>IncludeAssets="compile"</strong> is very important!<br/><code><br/> &lt;ItemGroup&gt;<br/><span class="wbbtab"></span> &lt;PackageReference Include="Bannerlord.MCM" Version="4.3.16" IncludeAssets="compile" /&gt;<br/> &lt;/ItemGroup&gt;<br/></code><br/><br/><font size="5">FAQ</font><br/><font size="4">How do I install it?</font><br/><ul class="content_list content_list_ordered"><li> Find the Modules folder in your Bannerlord installation location. For Steam users, this is usually here: <strong>C:\Program Files (x86)\Steam\steamapps\common\Mount &amp; Blade II Bannerlord\Modules</strong></li><li> Download the latest version of this mod and drop the folder inside Modules from the archive into your game's <strong>Modules</strong> folder.</li><li> Start the Mount &amp; Blade II: Bannerlord launcher and select all Mod Configuration Menu mods to be loaded.<br/></li></ul><div class="bbc_spoiler">Spoiler: <div class="bbc_spoiler_show">Show</div><div class="bbc_spoiler_content"><br/><strong>Your Modules folder structure should look something like this:</strong><br/><br/><div class="img-wrapper"> <img src="https://cdn.discordapp.com/attachments/753640646253740073/858635739528429568/unknown.png"/> </div><br/><br/></div></div><div class="bbc_spoiler">Spoiler: <div class="bbc_spoiler_show">Show</div><div class="bbc_spoiler_content"><br/><strong>Your mod order in the launcher should look something like this:</strong><br/><br/><div class="img-wrapper"> <img src="https://cdn.discordapp.com/attachments/753640646253740073/858636433450729492/unknown.png"/> </div><br/><br/></div></div><br/><font size="4">Unblocking DLL's</font><br/>You may need to right click on every *.dll files, click Properties, and click Unblock if you extracted the zip file with Windows Explorer or other programs that try to secure extracted files.<br/><font size="4">Harmony installation issues:</font><br/>Check Harmony's Troubleshooting for more info on how to fix it.<br/><font size="4">Crashes on v1.0.0-v1.0.3 with Vortex used</font><br/>Check <a href="https://forum.nexusmods.com/index.php?showtopic=8605808/#entry118785353" rel="nofollow">this comment</a> </div>
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