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MelonLoader

Autor:LavaGangLast updated:21/06/2025 05:22:38873.4K10.5MB

MIMESIS MelonLoader-1-lagofast mod master

Mod Introduction

The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono



GENERAL INFORMATION:

Usage Guides:
Install
MANUAL USE
Example Projects:
Test plugin
TestMod
Nightly Builds:
master
alpha-development
universality

❤️ SPECIAL THANKS TO OUR WONDERFUL PATRONS ❤️

  • Givo
  • Florian Fahrenberger
  • Python
  • SirCoolness
  • SlidyDev

REQUIREMENTS:

Il2Cpp Games:

On Windows, the .NET 6.0 Desktop Runtime will be installed automatically


HOW TO USE THE INSTALLER:

  1. Follow the Instructions in one of the Guides linked below.
Installer Guides:
INSTALL
UPDATE
RE-INSTALL
UN-INSTALL

HOW TO MANUALLY USE MELONLOADER:

UPDATE / RE-INSTALL:

  1. UN-INSTALL
  2. Follow the Steps to INSTALL

INSTALL:

  1. Make sure the Game is Closed and Not Running before attempting to Install.
  2. Make sure you have all the Requirements Installed before attempting to Install.
  3. Download MelonLoader [x86] [x64]
  4. Extract the MelonLoader folder from the MelonLoader Zip Archive to the Game's Installation Folder.
  5. Extract version.dll & dobby.dll from the MelonLoader Zip Archive to the Game's Installation Folder.

UN-INSTALL:

  1. Make sure the Game is Closed and Not Running before attempting to UN-INSTALL.
  2. Remove the version.dll file from the Game's Installation Folder.
  3. Remove the MelonLoader folder from the Game's Installation Folder.

These additional steps below are OPTIONAL if you want to do a FULL UN-INSTALL.

  1. Remove the Plugins folder from the Game's Installation Folder.
  2. Remove the Mods folder from the Game's Installation Folder.
  3. Remove the UserData folder from the Game's Installation Folder.

CONFIG:

MelonLoader has its own config file at ./UserData/Loader.cfg (you need to run MelonLoader at least once for it to appear).

Here is a list of the current config options (and their default values):

[loader] # Disables MelonLoader. Equivalent to the '--no-mods' launch option disable = false # Equivalent to the '--melonloader.debug' launch option debug_mode = true # Capture all Unity player logs into MelonLoader's logs even if the game disabled them. NOTE: Depending on the game or Unity version, these logs can be overly verbose. Equivalent to the '--melonloader.captureplayerlogs' launch option capture_player_logs = true # The maximum Harmony log verbosity to capture into MelonLoader's logs. Possible values in verbosity order are: "None", "Error", "Warn", "Info", "Debug", or "IL". Equivalent to the '--melonloader.harmonyloglevel' launch option harmony_log_level = "Warn" # Only use this if the game freezes when trying to quit. Equivalent to the '--quitfix' launch option force_quit = false # Disables the start screen. Equivalent to the '--melonloader.disablestartscreen' launch option disable_start_screen = false # Starts the dotnet debugger on Windows and wait it is attached or just wait until one is attached without launch on other OSes (only for Il2Cpp games). Equivalent to the '--melonloader.launchdebugger' launch option launch_debugger = false # Sets the loader theme. Currently, the only available themes are "Normal" and "Lemon". Equivalent to the '--melonloader.consolemode' launch option (0 for Normal, 4 for Lemon) theme = "Normal" [console] # Hides warnings from displaying. Equivalent to the '--melonloader.hidewarnings' launch option hide_warnings = false # Hides the console. Equivalent to the '--melonloader.hideconsole' launch option hide_console = false # Forces the console to always stay on-top of all other applications. Equivalent to the '--melonloader.consoleontop' launch option console_on_top = false # Keeps the console title as original. Equivalent to the '--melonloader.consoledst' launch option dont_set_title = false [logs] # Sets the maximum amount of log files in the Logs folder (Default: 10). Equivalent to the '--melonloader.maxlogs' launch option max_logs = 10 [mono_debug_server] # Let the Mono debug server wait until a debugger is attached when debug_mode is true (only for Mono games). Equivalent to the '--melonloader.debugsuspend' launch option debug_suspend = false # The IP address the Mono debug server will listen to when debug_mode is true (only for Mono games). Equivalent to the '--melonloader.debugipaddress' launch option debug_ip_address = "127.0.0.1" # The port the Mono debug server will listen to when debug_mode is true (only for Mono games). Equivalent to the '--melonloader.debugport' launch option debug_port = 55555 [unityengine] # Overrides the detected UnityEngine version. Equivalent to the '--melonloader.unityversion' launch option version_override = "" # Disables the console log cleaner (only applies to Il2Cpp games). Equivalent to the '--melonloader.disableunityclc' launch option disable_console_log_cleaner = false # Forces the Il2Cpp Assembly Generator to run without contacting the remote API. Equivalent to the '--melonloader.agfoffline' launch option force_offline_generation = false # Forces the Il2Cpp Assembly Generator to use the specified regex. Equivalent to the '--melonloader.agfregex' launch option force_generator_regex = "" # Forces the Il2Cpp Assembly Generator to use the specified Il2Cpp dumper version. Equivalent to the '--melonloader.agfvdumper' launch option force_il2cpp_dumper_version = "" # Forces the Il2Cpp Assembly Generator to always regenerate assemblies. Equivalent to the '--melonloader.agfregenerate' launch option force_regeneration = false # Enables the CallAnalyzer processor for Cpp2IL. Equivalent to the '--cpp2il.callanalyzer' launch option enable_cpp2il_call_analyzer = false # Enables the NativeMethodDetector processor for Cpp2IL. Equivalent to the '--cpp2il.nativemethoddetector' launch option enable_cpp2il_native_method_detector = false

LAUNCH OPTIONS:

  • These are additional Launch Options that MelonLoader adds to the Game.
  • These can be used to manipulate how MelonLoader works.
Argument Description
-no-mods Launches the Game without loading any Plugins or Mods
--quitfix Fixes the Hanging Process Issue with some Games
--melonloader.consolemode Changes the Theme Display Mode of the Console [ Default = 0 ]
--melonloader.consoleontop Forces the Console to always stay on-top of all other Applications
--melonloader.consoledst Keeps the Console Title as Original
--melonloader.hideconsole Hides the Console
--melonloader.hidewarnings Hides Warnings from Displaying
--melonloader.debug Debug Mode
--melonloader.captureplayerlogs Capture all Unity player logs into MelonLoader's logs even if the game disabled them. NOTE: Depending on the game or Unity version, these logs can be overly verbose
--melonloader.harmonyloglevel The maximum Harmony log verbosity to capture into MelonLoader's logs. Possible values in verbosity order are: "None", "Error", "Warn", "Info", "Debug", or "IL"
--melonloader.debugsuspend Let the Mono debug server wait until a debugger is attached when in Debug Mode (only for Mono games)
--melonloader.debugipaddress The IP address the Mono debug server will listen to when in Debug Mode (only for Mono games)
--melonloader.debugport The port the Mono debug server will listen to when in Debug Mode (only for Mono games)
--melonloader.maxlogs Max Log Files [ Default: 10 ] [ NoCap: 0 ]
--melonloader.loadmodeplugins Load Mode for Plugins [ Default: 0 ]
--melonloader.loadmodemods Load Mode for Mods [ Default: 0 ]
--melonloader.basedir Changes the Proxy's Load Directory for the Bootstrap
--melonloader.disablestartscreen Disable the Start Screen
  • These ones below are Unity Engine specific Launch Options.
Argument Description
--melonloader.unityversion Allows you to Specify the Version of Unity Engine
--melonloader.agfoffline Forces Assembly Generator to Run without Contacting the Remote API
--melonloader.agfregenerate Forces Regeneration of Assembly
--melonloader.agfregex Forces Assembly Generator to use a Specified Regex
--melonloader.agfvdumper Forces Assembly Generator to use a Specified Version of Dumper
--melonloader.disableunityclc Disable Unity Console Log Cleaner
--melonloader.monosearchpathoverride A list of paths that Mono will prioritise to seek mscorlib and core libraries before the Managed folder and Melon's included set of core libraries. The list is separated by semicolons (;) on Windows and by colons (:) on Linux
  • These ones below are Cpp2IL specific Launch Options.
Argument Description
--cpp2il.callanalyzer Enables CallAnalyzer processor
--cpp2il.nativemethoddetector Enables NativeMethodDetector processor

PROXIES:

MelonLoader uses a proxy DLL to trick the game into loading itself on startup. This only applies for Windows.

  • The Proxy DLL is able to be Renamed to the Compatible File Names below.
  • By Default the Proxy is named as "version.dll".
  • For most Games the Default File Name should work perfectly fine.
  • Some Games may have you use a different Proxy File Name depending on the Architecture, Operating System, version of the Engine used by the Game, etc.
File Names:
version.dll
winhttp.dll
winmm.dll
dinput.dll
Dinput8. dll
dsound.dll
d3d8.dll
d3d9.dll
d3d10.dll
d3d11.dll
d3d12.dll
ddraw.dll
Msacm32. dll

LICENSING & CREDITS:

MelonLoader is licensed under the Apache License, Version 2.0. See

Third-party Libraries used as Source Code and/or bundled in Binary Form:

External Libraries and Tools that are downloaded and used at Runtime:

See MelonLoader Wiki for the full Credits.

MelonLoader is not sponsored by, affiliated with or endorsed by Unity Technologies or its affiliates.
"Unity" is a trademark or a registered trademark of Unity Technologies or its affiliates in the U.S. and elsewhere.

This tool is provided by the third party [bufftool]Attention icon

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