Every enemy drops extra beads according to their max life on killed
Every enemy drops extra beads according to their max life on killed.
To be more detailed: the extra bead drop follows the formula:extra bead = floor(max health / 5) as for how many health equals to one hit... who knows :3 (I thought one hit of lowest nail equals 5 point, but according to the comments it's not)
maybe there will be a configurable entry in the future once I figure out how _(:з」∠)_
This tool is provided by the third party [bufftool]
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