Autor:RayjiunLast updated:03/03/2020 02:59:0251.0K782KB
Because of a massive update to gear, the loot changes for this patch will be tied together so things will be more clear and less confusing.
The goal of this update is that we felt like missions weren't as rewarding due to the fact that you got no special items anymore - which is addressed this update. All mission rewards will be part locked (so you don't have bad rolls) and they will no longer be Legendary rarity. Furthermore, you will no longer have to pick from one or the other reward. If a quest involves 2 people, only 1 of them will have a unique reward.
The Angelic version of the Janus has been underperforming, so with these changes we'd like to make it a universally better weapon but still the best paired with melee stats/characters.
Unfortunately, shields can't be part locked as easily due to limitations of amount of parts, so shields can't be part locked for mission rewards.
In the upcoming updates, we want to make Pearls more accessible from Raid Bosses to reward you. Starting with these changes, every Raid will get dedicated pearls that drop from them in the future.
We've heard your complaints about the Cult of the Dead and we've been listening! We just want to clear up that they are not corrosive resistant regardless of their "Resist!" text, this is due to limitations. The Cult of the Dead was overperforming in the early game due to no corrosion at the level you encountered them at - with this change, we're aiming to make the Cult of the Dead less annoying in the early game.
As we all know, Knuckle Dragger is a joke of a boss and in reality has no point to be farmed since they only give whites and sometimes a legendary. With this change we're aiming to make Knuckle Dragger a more useful boss and also a little bit harder in the later playthroughs.
There was some confusion about Axton's skills saying "Turret Damage Reduction", so with this change we wanna clear that up.
Bosses feel unsatisfying when killing them due to the lack of loot (in our opinion), with this, we're just updating a bunch of main story Boss Fights (Base Game only for now) to include "Boss Loot". Also, we have added Boss Loot to Son of Mothrakk because Bloodwing is a 1 time kill

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