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Convenience Tweaks (1.0 ready)

Autor:CaitesLast updated:04/11/2025 22:16:448.3K330KB

Abiotic Factor Convenience Tweaks (1.0 ready)-1-lagofast mod master
Abiotic Factor Convenience Tweaks (1.0 ready)-2-lagofast mod master
Abiotic Factor Convenience Tweaks (1.0 ready)-3-lagofast mod master
Abiotic Factor Convenience Tweaks (1.0 ready)-1-lagofast mod master
Abiotic Factor Convenience Tweaks (1.0 ready)-2-lagofast mod master
Abiotic Factor Convenience Tweaks (1.0 ready)-3-lagofast mod master

Mod Introduction

Makes movement, interactions and lighting more convenient without breaking balance.
Convenience Tweaks (1.0 ready)
Works with Abiotic Factor 1.0

This is a bunch of fair and balanced setting tweaks, mostly related to movement and interaction:

1) Makes long backtracking over the whole sector less annoying. You will beslightly faster when running(but not enough to overrun fast NPC or bumping into things all the time), youwon't need to wait for ages when stamina bar will regen(that's stupid long later in the game, when you have more stamina, I don't know why regen is absolute in AF, not a percentage like in most games).
Base Walk Speed 500 -> 550 (+10%)
Base Sprint Speed 685 -> 822 (+20%)
Stamina Drain Rate: 0.2 -> 0.25 (-25%)
Stamina Regain Rate: 0.2 -> 0.8 (+400%)

2) Solves another inconvenience - after breaking a crate with meleeyou won't need to come closer again to pick up things(if you are cherry picking or don't use vacuum). It alsomakes connecting freshly deployed batteries to turrets simpler- you don't need to move after deploying battery or risk to be chopped by a chopinator.
Interaction Range: 200 -> 320 (+60%)

3) Just makes these pesky ladders less annoying.
Ladder Climb Speed: 275 -> 357 (+30%)

4) Very slight buff to directional lights and more significant toLantern to make it less useless comparing to headlights.
Light Default Intensity: 8 -> 8.4 (+5%)
Lantern Default Intensity: 4.75 - > 5.45 (+15%)

5) And this one, while not allowing to reach places not meant to be reached without special means or later in the game, makes jumping less annoying.You don't need to come right up to the crate to jump on it, you can jump over it while naturally running. You can jump over railings and higher tables too now. You still can't jump on double/big crates.
Current Jump Height: 425 -> 510 (+30%)

Since v1.2 there are subversion with Night Lights (ambient light around the character aka wristwatch light) turned off for immersion. As well as just night lights off without convenience tweaks.INSTALL ONLY ONE VERSION.

Installation
Unzip three000_ConvenienceTweaks_P files from archive to this game folder: \AbioticFactor\AbioticFactor\Content\Paks.

Uninstallation
Just remove three000_ConvenienceTweaks_P files.

Compatibility
Should be compatible with anything not messing with character stats table.

My Mods
Better Storages
Instant Butcher
Accessibility Requests 
Generous Merchants
Fullsuits Don't Obscure Vision
Better Boxy

Better Backpacks
Cleaner HUD
Convenience Tweaks
Better Assaults
Better Sandbox Setting Ranges
Skip Shaders Precompiling
Vehicle Tweaks


  
  
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